Senior Research Engineer, Simulation

$224k - $357k • Remote • US, CA, Santa Clara

Posted 1d ago

Remote Work Policy

Fully remote

Categories

AI Research Engineer

About the job

NVIDIA is seeking a senior or principal engineer to join the Generalist Embodied Agent Research (GEAR) group, focusing on physics simulation for Project GR00T, an initiative to build foundation models and full-stack technology for humanoid robots. You will collaborate with a research team known for influential work in multimodal foundation models, large-scale robot learning, embodied AI, and physical simulation, contributing to impactful research projects and product roadmaps.

Responsibilities

  • Develop and maintain simulation environments using frameworks like MuJoCo and Isaac Lab for robotics research.
  • Implement and test control algorithms and XR teleoperation interfaces for simulated robots.
  • Build procedural generation pipelines for diverse environments, object layouts, and robot motions.
  • Optimize GPU-based physics simulator performance for large-scale training workloads.
  • Import, configure, and validate robot assets in USD format to ensure successful sim2real transfer.
  • Implement Sim2Real pipelines and deploy learned models to physical robots.

Requirements

  • Bachelor's degree or higher in Computer Science, Robotics, Engineering, or a related field.
  • 10+ years of full-time industry experience in robotics and/or physics simulation.
  • Proven experience with physics simulators such as MuJoCo, Isaac Sim, PyBullet, Drake, or Gazebo.
  • Deep knowledge of state-of-the-art simulation techniques, including accurate contact dynamics for manipulation and locomotion, and photorealistic rendering for perception.
  • Expertise in generating simulation assets, task definitions, and building Gym-style APIs for neural network training.

Benefits

  • Equity
  • Benefits

About nvidia

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