Senior Research Engineer, Simulation
$224k - $357k • Remote • US, CA, Santa Clara
Posted 1d ago
Job Location
US, CA, Santa Clara
Tech Stack
Remote Work Policy
Fully remote
Categories
AI Research Engineer
About the job
NVIDIA is seeking a senior or principal engineer to join the Generalist Embodied Agent Research (GEAR) group, focusing on physics simulation for Project GR00T, an initiative to build foundation models and full-stack technology for humanoid robots. You will collaborate with a research team known for influential work in multimodal foundation models, large-scale robot learning, embodied AI, and physical simulation, contributing to impactful research projects and product roadmaps.
Responsibilities
- Develop and maintain simulation environments using frameworks like MuJoCo and Isaac Lab for robotics research.
- Implement and test control algorithms and XR teleoperation interfaces for simulated robots.
- Build procedural generation pipelines for diverse environments, object layouts, and robot motions.
- Optimize GPU-based physics simulator performance for large-scale training workloads.
- Import, configure, and validate robot assets in USD format to ensure successful sim2real transfer.
- Implement Sim2Real pipelines and deploy learned models to physical robots.
Requirements
- Bachelor's degree or higher in Computer Science, Robotics, Engineering, or a related field.
- 10+ years of full-time industry experience in robotics and/or physics simulation.
- Proven experience with physics simulators such as MuJoCo, Isaac Sim, PyBullet, Drake, or Gazebo.
- Deep knowledge of state-of-the-art simulation techniques, including accurate contact dynamics for manipulation and locomotion, and photorealistic rendering for perception.
- Expertise in generating simulation assets, task definitions, and building Gym-style APIs for neural network training.
Benefits
- Equity
- Benefits
